コード例 #1
0
        private HkConstraintData CreateFixedConstraintData(ref Matrix otherLocalMatrix, float headDistance)
        {
            m_fixedConstraintData = new HkFixedConstraintData();
            Matrix headPivotLocalMatrix;

            GetHeadPivotLocalMatrix(headDistance, out headPivotLocalMatrix);
            m_fixedConstraintData.SetInBodySpace(otherLocalMatrix, headPivotLocalMatrix, m_otherPhysicsBody, OwnerVirtualPhysics);
            if (MyFakes.MANIPULATION_TOOL_VELOCITY_LIMIT)
            {
                m_fixedConstraintData.MaximumLinearImpulse  = 0.5f;
                m_fixedConstraintData.MaximumAngularImpulse = 0.5f;

                HkMalleableConstraintData mcData = new HkMalleableConstraintData();
                mcData.SetData(m_fixedConstraintData);
                mcData.Strength = 0.0001f;
                m_fixedConstraintData.Dispose();
                return(mcData);
            }
            else
            {
                m_fixedConstraintData.MaximumLinearImpulse  = 0.005f; //7500 * MyDestructionHelper.MASS_REDUCTION_COEF * (MyEngineConstants.UPDATE_STEP_SIZE_IN_SECONDS * MyFakes.SIMULATION_SPEED);
                m_fixedConstraintData.MaximumAngularImpulse = 0.005f; //7500 * MyDestructionHelper.MASS_REDUCTION_COEF * (MyEngineConstants.UPDATE_STEP_SIZE_IN_SECONDS * MyFakes.SIMULATION_SPEED);
            }


            return(m_fixedConstraintData);

            //HkBreakableConstraintData bcData = new HkBreakableConstraintData(m_fixedConstraintData);
            //bcData.ReapplyVelocityOnBreak = false;
            //bcData.RemoveFromWorldOnBrake = true;
            //bcData.Threshold = /*100000;*/ 2500 * MyDestructionHelper.MASS_REDUCTION_COEF;

            //return bcData;
        }
コード例 #2
0
ファイル: MyShipMergeBlock.cs プロジェクト: feiyuren233/vrage
        private void CreateConstraint(MyCubeGrid other, MyShipMergeBlock block)
        {
            var data = new HkPrismaticConstraintData();

            data.MaximumLinearLimit = 0;
            data.MinimumLinearLimit = 0;
            var posA      = ConstraintPositionInGridSpace();
            var posB      = block.ConstraintPositionInGridSpace();
            var axisA     = PositionComp.LocalMatrix.GetDirectionVector(m_forward);
            var axisAPerp = PositionComp.LocalMatrix.GetDirectionVector(m_right);
            var axisB     = -block.PositionComp.LocalMatrix.GetDirectionVector(m_forward);

            Base6Directions.Direction thisRightForOther = block.WorldMatrix.GetClosestDirection(WorldMatrix.GetDirectionVector(m_right));
            Base6Directions.Direction otherRight        = WorldMatrix.GetClosestDirection(block.WorldMatrix.GetDirectionVector(block.m_right));

            var axisBPerp = block.PositionComp.LocalMatrix.GetDirectionVector(thisRightForOther);

            data.SetInBodySpace(posA, posB, axisA, axisB, axisAPerp, axisBPerp, CubeGrid.Physics, other.Physics);
            var data2 = new HkMalleableConstraintData();

            data2.SetData(data);
            data.ClearHandle();
            data           = null;
            data2.Strength = 0.00001f;

            var constraint = new HkConstraint(CubeGrid.Physics.RigidBody, other.Physics.RigidBody, data2);

            AddConstraint(constraint);

            SetConstraint(block, constraint, otherRight);
            m_other.SetConstraint(this, constraint, thisRightForOther);
        }
コード例 #3
0
        private HkConstraintData CreateBallAndSocketConstraintData(ref Matrix otherLocalMatrix, ref Matrix headPivotLocalMatrix)
        {
            HkBallAndSocketConstraintData data = new HkBallAndSocketConstraintData();
            Vector3 otherPivot = otherLocalMatrix.Translation;
            Vector3 headPivot  = headPivotLocalMatrix.Translation;

            data.SetInBodySpace(otherPivot, headPivot, m_otherPhysicsBody, OwnerVirtualPhysics);

            HkMalleableConstraintData mcData = new HkMalleableConstraintData();

            mcData.SetData(data);
            mcData.Strength = 0.00006f;
            data.Dispose();

            return(mcData);
        }
コード例 #4
0
        private static HkConstraintData CreateBallAndSocketConstraintData(ref Matrix otherLocalMatrix, ref Matrix headPivotLocalMatrix)
        {
            HkBallAndSocketConstraintData data = new HkBallAndSocketConstraintData();
            Vector3 otherPivot = otherLocalMatrix.Translation;
            Vector3 headPivot  = headPivotLocalMatrix.Translation;

            data.SetInBodySpace(ref otherPivot, ref headPivot);

            HkMalleableConstraintData mcData = new HkMalleableConstraintData();

            mcData.SetData(data);
            mcData.Strength = 0.0003f;
            data.Dispose();

            return(mcData);
        }
コード例 #5
0
        private void CreateConstraint(MyCubeGrid other, MyShipMergeBlock block)
        {
            var data = new HkPrismaticConstraintData();
            data.MaximumLinearLimit = 0;
            data.MinimumLinearLimit = 0;
            var posA = ConstraintPositionInGridSpace();
            var posB = block.ConstraintPositionInGridSpace();
            var axisA = PositionComp.LocalMatrix.GetDirectionVector(m_forward);
            var axisAPerp = PositionComp.LocalMatrix.GetDirectionVector(m_right);
            var axisB = -block.PositionComp.LocalMatrix.GetDirectionVector(m_forward);

            Base6Directions.Direction thisRightForOther = block.WorldMatrix.GetClosestDirection(WorldMatrix.GetDirectionVector(m_right));
            Base6Directions.Direction otherRight = WorldMatrix.GetClosestDirection(block.WorldMatrix.GetDirectionVector(block.m_right));

            var axisBPerp = block.PositionComp.LocalMatrix.GetDirectionVector(thisRightForOther);

            data.SetInBodySpace( posA,  posB,  axisA,  axisB,  axisAPerp,  axisBPerp, CubeGrid.Physics, other.Physics);
            var data2 = new HkMalleableConstraintData();
            data2.SetData(data);
            data.ClearHandle();
            data = null;
            data2.Strength = 0.00001f;

            var constraint = new HkConstraint(CubeGrid.Physics.RigidBody, other.Physics.RigidBody, data2);
            AddConstraint(constraint);

            SetConstraint(block, constraint, otherRight);
            m_other.SetConstraint(this, constraint, thisRightForOther);
        }
コード例 #6
0
        private void CreateConstraintNosync(MyShipConnector otherConnector, ref Vector3 posA, ref Vector3 posB, ref Vector3 axisA, ref Vector3 axisB)
        {
            var data = new HkHingeConstraintData();
            data.SetInBodySpace(ref posA, ref posB, ref axisA, ref axisB);
            var data2 = new HkMalleableConstraintData();
            data2.SetData(data);
            data.ClearHandle();
            data = null;
            data2.Strength = 0.0003f;

            var newConstraint = new HkConstraint(CubeGrid.Physics.RigidBody, otherConnector.CubeGrid.Physics.RigidBody, data2);
            this.Master = true;
            otherConnector.Master = false;
            SetConstraint(otherConnector, newConstraint);
            otherConnector.SetConstraint(this, newConstraint);

            AddConstraint(newConstraint);
        }
コード例 #7
0
        private void CreateConstraintNosync(MyShipConnector otherConnector)
        {
            Debug.Assert(IsMaster, "Constraints should be created only master (entity with higher EntityId)");

            var posA = ConstraintPositionInGridSpace();
            var posB = otherConnector.ConstraintPositionInGridSpace();
            var axisA = ConstraintAxisGridSpace();
            var axisB = -otherConnector.ConstraintAxisGridSpace();

            var data = new HkHingeConstraintData();
            data.SetInBodySpace(posA, posB, axisA, axisB, CubeGrid.Physics, otherConnector.CubeGrid.Physics);
            var data2 = new HkMalleableConstraintData();
            data2.SetData(data);
            data.ClearHandle();
            data = null;
            data2.Strength = GetEffectiveStrength(otherConnector);

            var newConstraint = new HkConstraint(CubeGrid.Physics.RigidBody, otherConnector.CubeGrid.Physics.RigidBody, data2);
            SetConstraint(otherConnector, newConstraint);
            otherConnector.SetConstraint(this, newConstraint);

            AddConstraint(newConstraint);
        }
コード例 #8
0
        void CubeGrid_OnPhysicsChanged(MyEntity obj)
        {
            if (Sync.IsServer && m_welding == false && InConstraint && m_welded == false)
            {
                if (m_hasConstraint)
                {
                    if (MyPhysicsBody.IsConstraintValid(m_constraint) == false && m_constraint.IsDisposed == false)
                    {
                        RemoveConstraint(m_other, m_constraint);
                        this.m_constraint = null;
                        m_other.m_constraint = null;
                        m_hasConstraint = false;
                        m_other.m_hasConstraint = false;
                        
                        if (m_connectionState.Value.MasterToSlave.HasValue == false && CubeGrid.Physics != null && m_other.CubeGrid.Physics != null)
                        {
                            var posA = ConstraintPositionInGridSpace();
                            var posB = m_other.ConstraintPositionInGridSpace();
                            var axisA = ConstraintAxisGridSpace();
                            var axisB = -m_other.ConstraintAxisGridSpace();

                            var data = new HkHingeConstraintData();
                            data.SetInBodySpace(posA, posB, axisA, axisB, CubeGrid.Physics, m_other.CubeGrid.Physics);
                            var data2 = new HkMalleableConstraintData();
                            data2.SetData(data);
                            data.ClearHandle();
                            data = null;
                            data2.Strength = GetEffectiveStrength(m_other);

                            var newConstraint = new HkConstraint(CubeGrid.Physics.RigidBody, m_other.CubeGrid.Physics.RigidBody, data2);
                            this.SetConstraint(m_other, newConstraint);
                            m_other.SetConstraint(this, newConstraint);

                            AddConstraint(newConstraint);
                        }
                    }
                }
            }
        }
コード例 #9
0
        void CubeGrid_OnPhysicsChanged(MyEntity obj)
        {
            if (m_hasConstraint)
            {
                if (MyPhysicsBody.IsConstraintValid(m_constraint) == false && m_constraint.IsDisposed == false)
                {
                    RemoveConstraint(m_other, m_constraint);
               
                    if (m_connectionState.Value.MasterToSlave.HasValue)
                    {
                            Matrix localSpaceA = Matrix.CreateTranslation(m_connectionPosition);
                            Matrix localSpaceB = localSpaceA * m_connectionState.Value.MasterToSlave.Value;

                            localSpaceA = localSpaceA * this.PositionComp.LocalMatrix;
                            localSpaceB = localSpaceB * m_other.PositionComp.LocalMatrix;

                            var data = new HkFixedConstraintData();
                            data.SetInBodySpace(localSpaceA, localSpaceB, CubeGrid.Physics, m_other.CubeGrid.Physics);
                            var newConstraint = new HkConstraint(CubeGrid.Physics.RigidBody, m_other.CubeGrid.Physics.RigidBody, data);
                            this.SetConstraint(m_other, newConstraint);
                            m_other.SetConstraint(this, newConstraint);

                            AddConstraint(newConstraint);
                    }
                    else
                    {
                        var posA = ConstraintPositionInGridSpace();
                        var posB = m_other.ConstraintPositionInGridSpace();
                        var axisA = ConstraintAxisGridSpace();
                        var axisB = -m_other.ConstraintAxisGridSpace();

                        var data = new HkHingeConstraintData();
                        data.SetInBodySpace(posA, posB, axisA, axisB, CubeGrid.Physics, m_other.CubeGrid.Physics);
                        var data2 = new HkMalleableConstraintData();
                        data2.SetData(data);
                        data.ClearHandle();
                        data = null;
                        data2.Strength = GetEffectiveStrength(m_other);

                        var newConstraint = new HkConstraint(CubeGrid.Physics.RigidBody, m_other.CubeGrid.Physics.RigidBody, data2);
                        this.SetConstraint(m_other, newConstraint);
                        m_other.SetConstraint(this, newConstraint);

                        AddConstraint(newConstraint);
                    }
                }
            }
        }