private void Normal() { CharCon.center = new Vector3(0, 1, 0); if (input.GetButtonSquareTrigger()) { player_test_sta = PLAYER_TEST_STA.WEAKATTACK1; PlayerSta = (int)player_test_sta; HitAnime.HitAnimationWeakattack1(Attack); } if (input.GetButtonTriangleTrigger()) { player_test_sta = PLAYER_TEST_STA.STRONGATTACK; PlayerSta = (int)player_test_sta; HitAnime.HitAnimationStrongattack(Attack); } if (input.GetButtonCircleTrigger()) { player_test_sta = PLAYER_TEST_STA.SPECIAL; PlayerSta = (int)player_test_sta; HitAnime.HitAnimationSpecial(); } MoveCharacter(); }
private void StrongActionStart() { RotationCharacter(); if (CheckAnimationEND("StrongAttack_start")) { player_Hero_sta = PLAYER_HERO_STA.STRONGATTACK_END; PlayerSta = (int)player_Hero_sta; HitAnime.HitAnimationStrongattack(Attack); ModelTransformReset(); } }
private void Normal() { CharCon.center = new Vector3(0, 0, 0); if (input.GetButtonSquareTrigger()) { player_Heel_sta = PLAYER_HEEL_STA.WEAKATTACK1; PlayerSta = (int)player_Heel_sta; HitAnime.HitAnimationWeakattack1(Attack); ModelTransformReset(); } if (input.GetButtonTriangleTrigger()) { player_Heel_sta = PLAYER_HEEL_STA.STRONGATTACK; PlayerSta = (int)player_Heel_sta; HitAnime.HitAnimationStrongattack(Attack); ModelTransformReset(); } if (input.GetButtonCircleTrigger()) { player_Heel_sta = PLAYER_HEEL_STA.SPECIAL_START; PlayerSta = (int)player_Heel_sta; HitAnime.HitAnimationSpecial(); ModelTransformReset(); } MoveCharacter(); if (CheckAnimationSTART("wait") || CheckAnimationSTART("run")) { ModelTransformReset(); print("riseto"); } }