public void Sayit(string text, Color color, Vector3 position) { Hit txt = damageText.Create(); damageText.prefab.transform.position = new Vector3(Random.Range(-150, 150), Random.Range(0, 300)); txt.GetComponent <Animation>().Play("RisingText"); txt.animationLenght = 1.0f; txt.Adjust(text); //txt.GetComponent<RectTransform>().anchoredPosition3D = new Vector3(0.0f, 0.0f, 0.0f); txt.textView.GetComponent <RectTransform>().localScale = new Vector3(0.8f, 0.8f, 1.0f); txt.textView.color = color; }