public void Cost() { gameOver.SetActive(true); player.SetActive(false); Invoke("Invok", 0.5f); HightScore.HightCoin(); HightScore.HightScoreCounter(); }
public void BackMenu() { activeEndPanel.SetActive(true); EndGame.coin = cost; EndGame.two = HudScr.scoreCounter; EndGame.three = HightScore.scoreHightCounter; Missions.SavedPlayerPrefs(); HightScore.HightCoin(); HightScore.HightScoreCounter(); Exit(); }
public void Event() { HightScore.HightCoin(); HightScore.HightScoreCounter(); GameObject.FindGameObjectWithTag("VisibleMagnet").GetComponent <MagnetVisible>().StopMagn(); MagnetVisible.magnetTest = false; player.SetActive(false); gameOver.SetActive(true); Invoke("Invok", 0.5f); }