private void Item_Selected(object sender, RoutedEventArgs e) { ListBoxItem item = sender as ListBoxItem; Hierarchy.SceneObject obj = Hierarchy.GetObject(item.Tag as string); Hierarchy.ChangeObjectFocus(obj); }
public void UpdateProperty(object value) { Hierarchy.SceneObject obj = value as Hierarchy.SceneObject; currentObjectGuid = obj.Guid; if (!templateApplied) { return; } color.UpdateProperty((CldVector3)obj.MeshRenderer.Color); }
public void UpdateProperty(object value) { Hierarchy.SceneObject obj = value as Hierarchy.SceneObject; currentObjectGuid = obj.Guid; if (!templateApplied) { return; } name.UpdateProperty(obj.Name); guid.UpdateProperty(obj.Guid); }
public void UpdateProperty(object value) { Hierarchy.SceneObject sceneObject = value as Hierarchy.SceneObject; currentObjectGuid = sceneObject.Guid; if (!templateApplied) { return; } position.UpdateProperty(sceneObject.Transform.Position); rotation.UpdateProperty(sceneObject.Transform.Rotation); scale.UpdateProperty(sceneObject.Transform.Scale); }
public Editor() { InitializeComponent(); this.Loaded += Editor_Loaded; #if DEBUG var body = new Hierarchy.SceneObject("Debug Cube 4"); body.Transform.Position = new CldVector3(0, 0.5f, 0); body.Transform.Scale = new CldVector3(1, 1, 1); body.MeshRenderer = new MeshRenderer { Color = Color.SkyBlue, Mesh = new Box() }; var head = new Hierarchy.SceneObject("Debug Cube 5"); head.Transform.Position = new CldVector3(0, 1.4f, 0); head.Transform.Scale = new CldVector3(0.8f, 0.8f, 0.8f); head.MeshRenderer = new MeshRenderer { Color = Color.Aquamarine, Mesh = new Box() }; var eye1 = new Hierarchy.SceneObject("Debug Sphere 6"); eye1.Transform.Position = new CldVector3(-0.2f, 1.6f, -0.4f); eye1.Transform.Scale = new CldVector3(0.15f, 0.15f, 0.07f); eye1.MeshRenderer = new MeshRenderer { Color = Color.Black, Mesh = new Icosphere(1) }; var eye2 = new Hierarchy.SceneObject("Debug Sphere 7"); eye2.Transform.Position = new CldVector3(0.2f, 1.6f, -0.4f); eye2.Transform.Scale = new CldVector3(0.15f, 0.15f, 0.07f); eye2.MeshRenderer = new MeshRenderer { Color = Color.Black, Mesh = new Icosphere(1) }; var mouth = new Hierarchy.SceneObject("Debug Sphere 8"); mouth.Transform.Position = new CldVector3(0, 1.2f, -0.4f); mouth.Transform.Scale = new CldVector3(0.3f, 0.07f, 0.07f); mouth.MeshRenderer = new MeshRenderer { Color = Color.Pink, Mesh = new Icosphere(1) }; Hierarchy.HierarchyObjectList.Add(body); Hierarchy.HierarchyObjectList.Add(head); Hierarchy.HierarchyObjectList.Add(eye1); Hierarchy.HierarchyObjectList.Add(eye2); Hierarchy.HierarchyObjectList.Add(mouth); #endif }
private void CreateSubMenuItem_OnClick(object sender, RoutedEventArgs e) { MenuItem item = sender as MenuItem; if (item != null) { switch (item.Header) { case "Sphere": Hierarchy.SceneObject obj = new Hierarchy.SceneObject("Sphere"); obj.MeshRenderer = new MeshRenderer(); obj.MeshRenderer.Color = new GLColor(1, 1, 1, 1); obj.MeshRenderer.Mesh = new Icosphere(1); Hierarchy.HierarchyObjectList.Add(obj); Hierarchy.TriggerHierarchyUpdate(); break; } } }
public static void OnSceneObjectFocus(Hierarchy.SceneObject obj) => SceneObjectFocusEvent?.Invoke(obj);