/// <summary> /// Inserts a node and creates edges around the local points of the cluster it the /// node we try to insert belongs to at each level /// </summary> private static void InsertStalHEdges(HierarchicalMap map, Id <ConcreteNode> concreteNodeId) { var abstractNodeId = map.ConcreteNodeIdToAbstractNodeIdMap[concreteNodeId]; var abstractNodeInfo = map.AbstractGraph.GetNodeInfo(abstractNodeId); var oldLevel = abstractNodeInfo.Level; abstractNodeInfo.Level = map.MaxLevel; for (var level = oldLevel + 1; level <= map.MaxLevel; level++) { map.AddEdgesToOtherEntrancesInCluster(abstractNodeInfo, level); } }