void Start() { GameObject overlayScene = GameObject.Find(overlaySceneControllerName); if (overlayScene) { canvasOverlay = overlayScene.GetComponent <HideOverlayCanvas>(); } }
void Start() { canvasOverlay = GameObject.Find(overlaySceneControllerName).GetComponent <HideOverlayCanvas>(); scoreControllerScript = ScoreControllerUtils.GetScoreController(); }