static public int ManipulateViaRGB2Hex(IntPtr l) { try { UnityEngine.UI.Extensions.HexRGB self = (UnityEngine.UI.Extensions.HexRGB)checkSelf(l); self.ManipulateViaRGB2Hex(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int get_hsvpicker(IntPtr l) { try { UnityEngine.UI.Extensions.HexRGB self = (UnityEngine.UI.Extensions.HexRGB)checkSelf(l); pushValue(l, self.hsvpicker); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_hsvpicker(IntPtr l) { try { UnityEngine.UI.Extensions.HexRGB self = (UnityEngine.UI.Extensions.HexRGB)checkSelf(l); UnityEngine.UI.Extensions.HSVPicker v; checkType(l, 2, out v); self.hsvpicker = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_hexInput(IntPtr l) { try { UnityEngine.UI.Extensions.HexRGB self = (UnityEngine.UI.Extensions.HexRGB)checkSelf(l); UnityEngine.UI.InputField v; checkType(l, 2, out v); self.hexInput = v; return(0); } catch (Exception e) { return(error(l, e)); } }