static public int ManipulateViaRGB2Hex(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.HexRGB self = (UnityEngine.UI.Extensions.HexRGB)checkSelf(l);
         self.ManipulateViaRGB2Hex();
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int get_hsvpicker(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.HexRGB self = (UnityEngine.UI.Extensions.HexRGB)checkSelf(l);
         pushValue(l, self.hsvpicker);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int set_hsvpicker(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.HexRGB    self = (UnityEngine.UI.Extensions.HexRGB)checkSelf(l);
         UnityEngine.UI.Extensions.HSVPicker v;
         checkType(l, 2, out v);
         self.hsvpicker = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int set_hexInput(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.HexRGB self = (UnityEngine.UI.Extensions.HexRGB)checkSelf(l);
         UnityEngine.UI.InputField        v;
         checkType(l, 2, out v);
         self.hexInput = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }