public void moveComplete() { if (!isLocalPlayer) { return; } waiting = false; if (selectAttackable(selection.getUnit())) { turn = Turn.ATTACK; } else { CmdUnitSkipAttack(HexPosition.hexToIntPair(selection)); unselect(); } }
private void actuallyAttack() { CmdUnitAttack(HexPosition.hexToIntPair(selection), HexPosition.hexToIntPair(mouse)); waiting = true; }