private void SpawnMiningBlocks() { if (_validIndexes == null) { return; } HexCellularAutomataIndependent miningAutomata = new HexCellularAutomataIndependent(_mapWidth, _mapHeight, _rnd); miningAutomata.RandomFillMap(); miningAutomata.PlaceWalls_1D5678(1); //miningAutomata.PlaceWalls_1D5678_2D12(2); //<= GOOD miningAutomata.PlaceWalls_1D5678_2D1(1); //<= GOOD for (int i = 0; i < _size1D; i++) { if (Scene._grid[i].BasicValue == BasicValues.Ground /* && Scene._grid[i].ItemValue == 0*/) // _map { if (miningAutomata.Map[i].BasicValue == BasicValues.Ground) { Scene._grid[i].ItemValue = ItemValues.MiningBlock; } } } }
private void SpawnMiningBlocks() { if (_validIndexes == null) return; HexCellularAutomataIndependent miningAutomata = new HexCellularAutomataIndependent(_mapWidth, _mapHeight, _rnd); miningAutomata.RandomFillMap(); miningAutomata.PlaceWalls_1D5678(1); //miningAutomata.PlaceWalls_1D5678_2D12(2); //<= GOOD miningAutomata.PlaceWalls_1D5678_2D1(1); //<= GOOD for (int i = 0; i < _size1D; i++) { if (Scene._grid[i].BasicValue == BasicValues.Ground/* && Scene._grid[i].ItemValue == 0*/) // _map { if (miningAutomata.Map[i].BasicValue == BasicValues.Ground) Scene._grid[i].ItemValue = ItemValues.MiningBlock; } } }