private void EditCell(HexCell hexCell) { if (hexCell) { if (activeTerrainTypeIndex >= 0) { hexCell.TerrainTypeIndex = activeTerrainTypeIndex; } if (applyElevation) { hexCell.Elevation = activeElevation; } if (riverMode == OptionalToggle.No) { hexCell.RemoveRiver(); } if (roadMode == OptionalToggle.No) { hexCell.RemoveRoads(); } if (applyWaterLevel) { hexCell.WaterLevel = activeWaterLevel; } if (applySpecIndex) { hexCell.SpecIndex = activeSpecIndex; } if (applyTreeLevel) { hexCell.TreeLevel = activeTreeLevel; } if (applyStoneLevel) { hexCell.StoneLevel = activeStoneLevel; } if (wallMode == OptionalToggle.Yes) { for (HexDirection dir = HexDirection.TopRight; dir <= HexDirection.TopLeft; dir++) { hexCell.AddWall(dir); } } /* * else if(wallMode == OptionalToggle.No) * { * for (HexDirection dir = HexDirection.TopRight; dir <= HexDirection.TopLeft; dir++) * { * hexCell.RemoveWalls(dir); * } * } */ if (isDrag) { HexCell otherCell = hexCell.GetNeighbor(dragDirection.Opposite()); if (otherCell) { if (riverMode == OptionalToggle.Yes) { otherCell.SetOutgoingRiver(dragDirection); } if (roadMode == OptionalToggle.Yes) { otherCell.AddRoad(dragDirection); } if (wallMode == OptionalToggle.No) { otherCell.RemoveWalls(dragDirection); } /* * if (wallMode == OptionalToggle.Yes) * { * otherCell.AddWall(dragDirection); * } * else if (wallMode == OptionalToggle.No) * { * otherCell.RemoveWalls(dragDirection); * } */ } } } }