protected virtual void OnPeterHit(HeroPeter peter) { if (SoundManager.Instance.isSoundOn() && !hitAudioSource.isPlaying) { hitAudioSource.Play(); } }
void OnTriggerEnter2D(Collider2D collider) { HeroPeter peter = collider.GetComponent <HeroPeter>(); if (peter != null) { LevelController.current.onPeterDeath(peter); } }
void OnTriggerEnter2D(Collider2D collider) { HeroPeter peter = collider.GetComponent <HeroPeter>(); if (peter != null) { this.OnPeterHit(peter); } }
void OnTriggerEnter2D(Collider2D collider) { HeroPeter rabbit = collider.GetComponent <HeroPeter>(); if (rabbit != null) { this.OnPeterHit(rabbit); } }
protected override void OnPeterHit(HeroPeter peter) { peter.flowers++; this.CollectedHide(); }
void Awake() { peter = this; lastPeter = this; }
protected override void OnPeterHit(HeroPeter peter) { LevelController.current.addProduct(1); this.CollectedHide(); }
public void onPeterDeath(HeroPeter peter) { peter.transform.position = this.startingPosition; }
public void onPeterDeath(HeroPeter peter) { peter.transform.position = this.startingPosition; GameObject parent = UICamera.first.transform.parent.gameObject; GameObject obj = NGUITools.AddChild(parent, losePanel); }
protected virtual void OnPeterHit(HeroPeter rabbit) { }
protected override void OnPeterHit(HeroPeter peter) { peter.flowers++; UI_Flower_Counter.flowersCounter.setFlowersInCounter(peter.flowers); this.CollectedHide(); }