public static int get_LevelId(IntPtr l) { int result; try { HeroDungeonLevel heroDungeonLevel = (HeroDungeonLevel)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, heroDungeonLevel.LevelId); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { HeroDungeonLevel o = new HeroDungeonLevel(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ToPBLevel_s(IntPtr l) { int result; try { HeroDungeonLevel level; LuaObject.checkType <HeroDungeonLevel>(l, 1, out level); ProHeroDungeonLevel o = HeroDungeonLevel.ToPBLevel(level); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_Nums(IntPtr l) { int result; try { HeroDungeonLevel heroDungeonLevel = (HeroDungeonLevel)LuaObject.checkSelf(l); int nums; LuaObject.checkType(l, 2, out nums); heroDungeonLevel.Nums = nums; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_FindLevel(IntPtr l) { int result; try { HeroDungeonComponent heroDungeonComponent = (HeroDungeonComponent)LuaObject.checkSelf(l); int chapterId; LuaObject.checkType(l, 2, out chapterId); int levelId; LuaObject.checkType(l, 3, out levelId); HeroDungeonLevel o = heroDungeonComponent.m_luaExportHelper.__callBase_FindLevel(chapterId, levelId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int FindLevel(IntPtr l) { int result; try { DataSectionHeroDungeon dataSectionHeroDungeon = (DataSectionHeroDungeon)LuaObject.checkSelf(l); int chapterId; LuaObject.checkType(l, 2, out chapterId); int levelId; LuaObject.checkType(l, 3, out levelId); HeroDungeonLevel o = dataSectionHeroDungeon.FindLevel(chapterId, levelId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }