コード例 #1
0
    // Use this for initialization
    void Start()
    {
        Hero MyHero = new Hero();
        MyHero.setHP(30);
        MyHero.setMaxHP(30);
        MyHero.setAtk(0);
        MyHero.setType(HERO_TYPE.CSE);
        Material mat;

        if (MyHero.getType() == HERO_TYPE.CSE)
        {
            mat = (Material)Resources.Load("../Material/" + MyHero.getType() + "HeroMaterial.prefab");
            gameObject.GetComponent<Renderer>().material = mat;
        }
        else if (MyHero.getType() == HERO_TYPE.CITE)
        {
            mat = (Material)Resources.Load("../Material/" + MyHero.getType() + "HeroMaterial.prefab");
            gameObject.GetComponent<Renderer>().material = mat;
        }
        else if (MyHero.getType() == HERO_TYPE.EE)
        {
            mat = (Material)Resources.Load("../Material/" + MyHero.getType() + "HeroMaterial.prefab");
            gameObject.GetComponent<Renderer>().material = mat;
        }
        else
        {
            mat = (Material)Resources.Load("../Material/" + MyHero.getType() + "HeroMaterial.prefab");
            gameObject.GetComponent<Renderer>().material = mat;
        }
    }