/// <summary> /// Contrutor via Código de barras /// </summary> /// <param name="barcode">Código de Barras</param> /// <param name="serial">Série</param> /// <param name="Filter">Filter</param> /// <param name="part">Partição</param> public Sgtin96(string barcode, long serial, string Filter, int part = 6) { //Se vier com "0" no inicio if (barcode.Substring(0, 1) == "0") { barcode = barcode.Substring(1, barcode.Length - 1); } //preenche com "0" se não for um ean 13 barcode = HelperConverter.fill(barcode, 12); this.Header = EpcHeaders.GetName(EpcHeaders.SGTIN_96); this.Filter = Filter; this.Partition = part; string auxbarcode = barcode.Substring(0, (barcode.Length - 1)); this.CompanyPrefix = Convert.ToInt64(HelperConverter.fill(auxbarcode.Substring(0, SgtinPartition.GetCompanyDigitos(this.Partition)), SgtinPartition.GetCompanyDigitos(this.Partition))); this.ItemReference = Convert.ToInt64( HelperConverter.fill( auxbarcode.Substring(SgtinPartition.GetCompanyDigitos(this.Partition), (auxbarcode.Length - SgtinPartition.GetCompanyDigitos(this.Partition))), SgtinPartition.GetItemDigitos(this.Partition))); this.SerialNumber = serial; this.Barcode = barcode; }
public void Load() { if (PlayerPrefs.HasKey("Money")) { money = PlayerPrefs.GetFloat("Money"); } if (PlayerPrefs.HasKey("MachineCount")) { for (int i = 0; i < PlayerPrefs.GetInt("MachineCount"); i++) { int type = HelperConverter.IntFromString(PlayerPrefs.GetString("Machine_" + i))[0]; GameObject go = Instantiate(type == 0 ? player.machineFuel.gameObject : player.machineAir.gameObject); go.transform.parent = currentPlanet.transform.GetChild(0); go.GetComponent <Machine>().planetID = HelperConverter.IntFromString(PlayerPrefs.GetString("Machine_" + i))[1]; go.GetComponent <Machine>().angle = HelperConverter.FloatFromString(PlayerPrefs.GetString("Machine_" + i))[2]; if (type == 0) { go.GetComponent <MachineFuel>().maxPipeLength = HelperConverter.FloatFromString(PlayerPrefs.GetString("Machine_" + i))[3]; go.GetComponent <MachineFuel>().currentPocket = currentPlanet.planetPockets[HelperConverter.IntFromString(PlayerPrefs.GetString("Machine_" + i))[4]]; go.GetComponent <MachineFuel>().airFilterLevel = HelperConverter.IntFromString(PlayerPrefs.GetString("Machine_" + i))[5]; go.GetComponent <MachineFuel>().pumpLevel = HelperConverter.IntFromString(PlayerPrefs.GetString("Machine_" + i))[6]; go.GetComponent <MachineFuel>().refineryLevel = HelperConverter.IntFromString(PlayerPrefs.GetString("Machine_" + i))[7]; } else { go.GetComponent <MachineCleaner>().airFilterLevel = HelperConverter.IntFromString(PlayerPrefs.GetString("Machine_" + i))[3]; go.GetComponent <MachineCleaner>().efficiencyLevel = HelperConverter.IntFromString(PlayerPrefs.GetString("Machine_" + i))[4]; } allMachines.Add(go.GetComponent <Machine>()); currentPlanet.machines.Add(go.GetComponent <Machine>()); } } currentDate = DateTime.Now; if (PlayerPrefs.HasKey("SystemTime")) { long temp = Convert.ToInt64(PlayerPrefs.GetString("SystemTime")); DateTime oldDate = DateTime.FromBinary(temp); difference = currentDate.Subtract(oldDate); foreach (Machine mach in currentPlanet.machines) { if (mach is MachineFuel) { MachineFuel machine = (MachineFuel)mach; multiplier += machine.refineryLevel; } } } }
public IEnumerable <Expression> ConvertTokensToExpressions(IEnumerable <object> tokens) { tokens = CommentAndLayoutConverter.Convert(tokens); tokens = LiteralConverter.Convert(tokens); tokens = HelperConverter.Convert(tokens, _configuration); tokens = HashParametersConverter.Convert(tokens); tokens = PathConverter.Convert(tokens); tokens = SubExpressionConverter.Convert(tokens); tokens = PartialConverter.Convert(tokens); tokens = HelperArgumentAccumulator.Accumulate(tokens); tokens = ExpressionScopeConverter.Convert(tokens); tokens = WhitespaceRemover.Remove(tokens); tokens = StaticConverter.Convert(tokens); tokens = BlockAccumulator.Accumulate(tokens, _configuration); return(tokens.Cast <Expression>()); }
/// <summary> /// Método de Codificação segundo o Padrão EPC /// </summary> /// <returns>Objeto Simplicado do padrão</returns> public EPCSimplesDTO Encript() { string Header = EpcHeaders.GetBin(this.Header); string Filter = HelperConverter.fill(Convert.ToString(Convert.ToInt32(this.Filter), 2), 3); string Partition = HelperConverter.fill(Convert.ToString(this.Partition, 2), 3); string CompanyPrefix = HelperConverter.fill(Convert.ToString(this.CompanyPrefix, 2), GiaiPartition.GetCompany(this.Partition)); string ItemReference = HelperConverter.fill(Convert.ToString(this.ItemReference, 2), GiaiPartition.GetItem(this.Partition)); string BinString = $"{Header}{Filter}{Partition}{CompanyPrefix}{ItemReference}"; EPCSimplesDTO retorno = new EPCSimplesDTO(); retorno.BarCode = this.Barcode; retorno.EPCString = EpcTagURI(); retorno.HexadecimalString = HelperConverter.BinaryStringToHexString(BinString); return(retorno); }
public void AddCleanerMachine() { if (manager.money >= manager.cleanerBuildingCost) { manager.money -= manager.cleanerBuildingCost; GameObject go = Instantiate(player.machineAir.gameObject); go.transform.parent = manager.currentPlanet.transform.GetChild(0); go.GetComponent <Machine>().angle = manager.currentPlanet.transform.eulerAngles.z; go.GetComponent <Machine>().planetID = manager.currentPlanet.machines.Count; PlayerPrefs.SetString("Machine_" + go.GetComponent <Machine>().planetID, HelperConverter.StringFromInt(new float[] { go.GetComponent <Machine>().planetID, go.GetComponent <Machine>().angle, go.GetComponent <Machine>().level })); manager.currentPlanet.machines.Add(go.GetComponent <Machine>()); manager.AddMachines(go.GetComponent <Machine>()); CloseMenus(); } }
/// <summary> /// Método de Desconversão do valor Hexadecimal /// </summary> /// <param name="hexaString">Valor hexadecimal do EPC</param> /// <returns>Tipo primitivo dos Padrões(GS1), pode ser Convertido para qualquer um dos Padrões (SGTIN96, GRAI96, GIAI96)</returns> public static GS1 GetGS1(string hexaString) { string LinhaBinaria = HelperConverter.HexToBinary(hexaString); switch (LinhaBinaria.Substring(0, 8)) { case EpcHeaders.SGTIN_96: return(new Sgtin96(LinhaBinaria)); case EpcHeaders.GRAI_96: return(new Grai96(LinhaBinaria)); case EpcHeaders.GIAI_96: return(new Giai96(LinhaBinaria)); default: return(null); } }
public void RemoveMachine(Machine machine) { int oldCount = allMachines.Count; allMachines.Remove(machine); for (int i = 0; i < oldCount - 1; i++) { if (allMachines[i].currentType == Machine.Type.FUEL) { PlayerPrefs.SetString("Machine_" + i, HelperConverter.StringFromInt(new float[] { allMachines[i].ID, i, allMachines[i].angle, ((MachineFuel)allMachines[i]).maxPipeLength, ((MachineFuel)allMachines[i]).currentPocket.planetID, ((MachineFuel)allMachines[i]).airFilterLevel, ((MachineFuel)allMachines[i]).pumpLevel, ((MachineFuel)allMachines[i]).refineryLevel })); } else { PlayerPrefs.SetString("Machine_" + i, HelperConverter.StringFromInt(new float[] { allMachines[i].ID, i, allMachines[i].angle, ((MachineCleaner)allMachines[i]).airFilterLevel, ((MachineCleaner)allMachines[i]).efficiencyLevel })); } } PlayerPrefs.DeleteKey("Machine_" + (oldCount - 1)); PlayerPrefs.SetInt("MachineCount", allMachines.Count); }
/// <summary> /// Url EPC de Tag /// </summary> /// <returns></returns> public string EpcTagURI() { return($"urn:epc:tag:{this.Header}:{this.Filter}.{HelperConverter.fill(this.CompanyPrefix.ToString(), GiaiPartition.GetCompanyDigitos(this.Partition))}.{this.ItemReference}"); }
/// <summary> /// Url EPC de identificação pura /// </summary> /// <returns></returns> public string EpcPureURI() { return($"urn:epc:id:giai:{HelperConverter.fill(this.CompanyPrefix.ToString(), GiaiPartition.GetCompanyDigitos(this.Partition))}.{this.ItemReference}"); }
public void PlanetPrefs() { int randomNumber; if (PlayerPrefs.HasKey("Planet")) { int[] saved = HelperConverter.IntFromString(PlayerPrefs.GetString("Planet")); polution = PlayerPrefs.GetFloat("Polution"); maxPolution = saved[0]; planetColors[0] = HelperConverter.ColorFromInt(saved[1]); planetColors[1] = HelperConverter.ColorFromInt(saved[2]); planetColors[2] = HelperConverter.ColorFromInt(saved[3]); planetColors[3] = HelperConverter.ColorFromInt(saved[4]); planetColors[4] = HelperConverter.ColorFromInt(saved[5]); randomNumber = saved[6]; for (int i = 0; i < randomNumber; i++) { GameObject go = Instantiate(allPockets[saved[7 + (i * 3)]].gameObject); go.transform.parent = transform.GetChild(1); go.transform.localPosition = new Vector3(0, 0, -0.01f); go.transform.localScale = (Vector3.one / 10) * 3; go.GetComponent <Pocket>().angle = saved[8 + (i * 3)]; go.GetComponent <Pocket>().planetID = i; go.GetComponent <Pocket>().maxAmount = saved[9 + (i * 3)]; planetPockets.Add(go.GetComponent <Pocket>()); } } else { polution = Random.Range(5, 100); maxPolution = Random.Range(1000, 2000); randomNumber = Random.Range(4, 6); string save = maxPolution.ToString(); save = HelperConverter.AddStringFromInt(save, HelperConverter.IntFromColor(planetColors[0])); save = HelperConverter.AddStringFromInt(save, HelperConverter.IntFromColor(planetColors[1])); save = HelperConverter.AddStringFromInt(save, HelperConverter.IntFromColor(planetColors[2])); save = HelperConverter.AddStringFromInt(save, HelperConverter.IntFromColor(planetColors[3])); save = HelperConverter.AddStringFromInt(save, HelperConverter.IntFromColor(planetColors[4])); save = HelperConverter.AddStringFromInt(save, randomNumber); for (int i = 0; i < randomNumber; i++) { GameObject go = Instantiate(allPockets[Random.Range(0, allPockets.Length)].gameObject); go.transform.parent = transform.GetChild(1); go.transform.localPosition = new Vector3(0, 0, -0.01f); go.transform.localScale = (Vector3.one / 10) * 3; go.GetComponent <Pocket>().angle = i * (360 / randomNumber) + (Random.Range(-15, 15)); go.GetComponent <Pocket>().planetID = i; go.GetComponent <Pocket>().maxAmount = Random.Range(1000, 2000); go.GetComponent <Pocket>().amount = go.GetComponent <Pocket>().maxAmount; planetPockets.Add(go.GetComponent <Pocket>()); save = HelperConverter.AddStringFromInt(save, go.GetComponent <Pocket>().ID); save = HelperConverter.AddStringFromInt(save, (int)go.GetComponent <Pocket>().angle); save = HelperConverter.AddStringFromInt(save, (int)go.GetComponent <Pocket>().maxAmount); } PlayerPrefs.SetString("Planet", save); PlayerPrefs.Save(); } planetOutside.GetComponent <MeshRenderer>().material.color = planetColors[0]; planetInner.GetComponent <MeshRenderer>().material.color = planetColors[3]; planetCore.GetComponent <MeshRenderer>().material.color = planetColors[4]; }
public void MakeSave() { PlayerPrefs.SetString("Machine_" + planetID, HelperConverter.StringFromInt(new float[] { ID, planetID, angle, airFilterLevel, efficiencyLevel })); }
public void MakeSave() { PlayerPrefs.SetString("Machine_" + planetID, HelperConverter.StringFromInt(new float[] { ID, planetID, angle, maxPipeLength, currentPocket.planetID, airFilterLevel, pumpLevel, refineryLevel })); }
/// <summary> /// Url EPC de identificação pura /// </summary> /// <returns></returns> public string EpcPureURI() { return($"urn:epc:id:sgtin:{HelperConverter.fill(this.CompanyPrefix.ToString(), SgtinPartition.GetCompanyDigitos(this.Partition))}.{HelperConverter.fill(this.ItemReference.ToString(), SgtinPartition.GetItemDigitos(this.Partition))}.{this.SerialNumber}"); }