コード例 #1
0
 public String Information()
 {
     return(ToString() +
            "\n-------------------------" +
            "\nHelmet: " + (Helmet == null ? "none" : Helmet.ToString()) +
            "\nChestplate: " + (Chestplate == null ? "none" : Chestplate.ToString()) +
            "\nLeggings: " + (Leggins == null ? "none" : Leggins.ToString()) +
            "\nRightHand: " + (RightHand == null ? "none" : RightHand.ToString()) +
            "\nLeftHand: " + (LeftHand == null ? "none" : LeftHand.ToString()));
 }
コード例 #2
0
        public void CharacterSetChange(Face face, HandL handL, HandR handR, Helmet helmet, Mask mask, Dress dress, ShoesAll shoes)
        {
            //Debug.Log("옷 갈아입기 실행");
            string faceName = face.ToString();

            for (int i = 0; i < gFace.Length; i++)
            {
                if (faceName == gFace[i].name)
                {
                    gFace[i].SetActive(true);
                }
                else
                {
                    gFace[i].SetActive(false);
                }
            }

            string handLName = handL.ToString();

            for (int i = 0; i < gHandL.Length; i++)
            {
                if (handLName == gHandL[i].name)
                {
                    gHandL[i].SetActive(true);
                }
                else
                {
                    gHandL[i].SetActive(false);
                }
            }

            string handRName = handR.ToString();

            for (int i = 0; i < gHandR.Length; i++)
            {
                if (handRName == gHandR[i].name)
                {
                    gHandR[i].SetActive(true);
                }
                else
                {
                    gHandR[i].SetActive(false);
                }
            }

            string helmetName = helmet.ToString();

            for (int i = 0; i < gHelmet.Length; i++)
            {
                if (helmetName == gHelmet[i].name)
                {
                    gHelmet[i].SetActive(true);
                }
                else
                {
                    gHelmet[i].SetActive(false);
                }
            }

            string maskName = mask.ToString();

            for (int i = 0; i < gMask.Length; i++)
            {
                if (maskName == gMask[i].name)
                {
                    gMask[i].SetActive(true);
                }
                else
                {
                    gMask[i].SetActive(false);
                }
            }

            string dressName = dress.ToString();

            for (int i = 0; i < gDress.Length; i++)
            {
                if (dressName == gDress[i].name)
                {
                    gDress[i].SetActive(true);
                }
                else
                {
                    gDress[i].SetActive(false);
                }
            }

            string shoesName = shoes.ToString();

            for (int i = 0; i < gShoes.Length; i++)
            {
                if (shoesName == gShoes[i].name)
                {
                    gShoes[i].SetActive(true);
                }
                else
                {
                    gShoes[i].SetActive(false);
                }
            }
        }