void AssignMouseEvents() { Hedra.AssignEvent(this.gameObject, EventTriggerType.PointerEnter, (data) => { OnMouseEnter(); }); Hedra.AssignEvent(this.gameObject, EventTriggerType.PointerExit, (data) => { OnMouseExit(); }); Hedra.AssignEvent(this.gameObject, EventTriggerType.PointerClick, (data) => { OnMouseClick(); }); }