コード例 #1
0
ファイル: Program.cs プロジェクト: definestructunion/Hedgemen
    private static void Main(string[] args)
    {
        var initStep = new HedgemenInitStep
        {
            Backend      = new HedgemenBackend(),
            KazeInitStep = new KazeInitStep
            {
                Registry = new KazeRegistry()
            },
            Logger = new DefaultLogger()
        };

        try
        {
            Hedgemen.InitializeHedgemen(initStep);
            Hedgemen.Backend.Run();
            IFile hedgemenLogOutputFile = new File("hedgemen.log");
            hedgemenLogOutputFile.WriteString(Hedgemen.Logger.ToString());
            Hedgemen.Finish();
        }

        catch (Exception e)
        {
            // this might cause issues where the IFile.WriteString method is the method causing the exception to
            // be thrown, but I'm lazy
            IFile hedgemenLogOutputFile = new File("hedgemen.log");
            hedgemenLogOutputFile.WriteString(Hedgemen.Logger.ToString());
            throw;
        }
    }
コード例 #2
0
    public void Initialize()
    {
        Hedgemen.RegisterAssemblies(typeof(HedgemenMod), typeof(Game), typeof(object));

        Hedgemen.Kaze.NewRegistry.Register("hedgemen:character", () => new Character());
        Hedgemen.Kaze.NewRegistry.Register("hedgemen:cell", () => new Cell());
        Hedgemen.Kaze.NewRegistry.Register("hedgemen:character_sheet", () => new CharacterSheet());
        Hedgemen.Kaze.NewRegistry.Register("hedgemen:class_sentient_food", () => new CharacterClassSentientFood());
    }