public static void ShowMsg(object sender, Heater.BoiledEventArgs e) { Heater heater = (Heater)sender; Console.WriteLine("DisPlay:{0} - {1}:", heater.area, heater.type); Console.WriteLine("Display:水快烧开了,当前温度:{0}度", e.temperature); Console.WriteLine(); }
public void MakeAlert(Heater sender, Heater.BoiledEventArgs e) { Heater heater = sender; //这里是不是很熟悉呢? //访问 sender 中的公共字段 // Console.WriteLine("Alarm:{0} - {1}: ", heater.Area, heater.Type); Console.WriteLine("Alarm: 嘀嘀嘀,水已经 {0} 度了:", e.eventTemperature); }
public void MakeAlert(object sender, Heater.BoiledEventArgs e) { Heater heater = (Heater)sender; Console.WriteLine("Alarm:{0}-{1}:", heater.area, heater.type); Console.WriteLine("Alarm:嘀嘀嘀,水已经{0}度了", e.temperature); Console.WriteLine(); }
public static void ShowMsg(Heater sender, Heater.BoiledEventArgs e) { //静态方法 Heater heater = sender; // Console.WriteLine("Display:{0} - {1}: ", heater.Area, heater.Type); Console.WriteLine("Display:水快烧开了,当前温度:{0}度。", e.eventTemperature); }