public Card(HearthDb.Card dbCard) { _dbCard = dbCard; Id = dbCard.Id; Count = 1; PlayerClass = HearthDbConverter.ConvertClass(dbCard.Class); Rarity = dbCard.Rarity; Type = HearthDbConverter.CardTypeConverter(dbCard.Type); Name = dbCard.GetLocName(Locale.enUS); Cost = dbCard.Cost; LocalizedName = dbCard.GetLocName(SelectedLanguage); Text = dbCard.GetLocText(SelectedLanguage); EnglishText = dbCard.GetLocText(Locale.enUS); Attack = dbCard.Attack; Health = dbCard.Health; Race = HearthDbConverter.RaceConverter(dbCard.Race); Durability = dbCard.Durability > 0 ? (int?)dbCard.Durability : null; Mechanics = dbCard.Mechanics; Artist = dbCard.ArtistName; Set = HearthDbConverter.SetConverter(dbCard.Set); foreach (var altLangStr in Config.Instance.AlternativeLanguages) { if (Enum.TryParse(altLangStr, out Locale altLang)) { AlternativeNames.Add(dbCard.GetLocName(altLang)); AlternativeTexts.Add(dbCard.GetLocText(altLang)); } } _loaded = true; }
void Add(Index Index) { if (!_index.ContainsValue(Index.Card.HDTCard.Id)) { HearthDb.Card DbCard = HearthDb.Cards.GetFromDbfId(Index.Card.HDTCard.DbfIf); string name = ""; string text = ""; name = DbCard.Name?.ToLower(); text = DbCard.Text?.ToLower(); string locName = ""; string locText = ""; if (Enum.TryParse(Config.Instance.SelectedLanguage, out Locale lang)) { locName = DbCard.GetLocName(lang)?.ToLower(); locText = DbCard.GetLocText(lang)?.ToLower(); } _sb.Append(locName).Append(name).Append(locText).Append(text); _index.Add(_sb.ToString(), Index.Card.HDTCard.Id); _sb.Clear(); _indexObjects.Add(Index.Card.HDTCard.Id, new List <Index>()); } _indexObjects[Index.Card.HDTCard.Id].Add(Index); }
public Card(HearthDb.Card dbCard, bool baconCard = false) { _dbCard = dbCard; Id = dbCard.Id; Count = 1; PlayerClass = HearthDbConverter.ConvertClass(dbCard.Class); Rarity = dbCard.Rarity; Type = HearthDbConverter.CardTypeConverter(dbCard.Type); Name = dbCard.GetLocName(Locale.enUS); Cost = dbCard.Cost; LocalizedName = dbCard.GetLocName(SelectedLanguage); Text = dbCard.GetLocText(SelectedLanguage); EnglishText = dbCard.GetLocText(Locale.enUS); Attack = dbCard.Attack; Health = dbCard.Health; Race = HearthDbConverter.RaceConverter(dbCard.Race); Durability = dbCard.Durability > 0 ? (int?)dbCard.Durability : null; Mechanics = dbCard.Mechanics; Artist = dbCard.ArtistName; Set = HearthDbConverter.SetConverter(dbCard.Set); BaconCard = baconCard; _loaded = true; }