// Use this for initialization void Start() { health = maxHealth; rb = GetComponent <Rigidbody>(); gm = GameManager.instance; healthDisplay = GameObject.FindGameObjectWithTag("HealthDisplay").GetComponent <HealthDisplayController>(); }
private void Awake() { _scoreController = new ScoreController(_scoreData); _healthController = new HealthDisplayController(_healthData); _pauseController = new PauseHUDController(_pauseData); }