public override void OnApply(HealthController healthController, int value, int duration, bool fromRelic) { healthController.SetStunned(true); healthController.AddEndOfTurnBuff(this, duration); }
public override void OnApply(HealthController healthController, int value, int duration, bool fromRelic) { healthController.SetBonusAttack(value); tempValue = value; healthController.AddEndOfTurnBuff(this, duration); }