private void AddHealthBoost() { // Initalize health boost HealthBoost health = new HealthBoost(); health.Initialize(GraphicsDevice.Viewport, _healthBoostIcon, new Vector2((GraphicsDevice.Viewport.Width + _healthBoostIcon.Width / 2), _random.Next(50, GraphicsDevice.Viewport.Height - 50))); // Add health boost _healthy.Add(health); }