コード例 #1
0
 private void QuickHealing()
 {
     if (Time.time >= _healingTimer)
     {
         _healingTimer = Time.time + 1.5f;
         var healingCommand = new HealingCommand(enemy, enemy.healingPower);
         healingCommand.Execute();
     }
 }
コード例 #2
0
        private void IdleHealing()
        {
            if (Time.time < _timerHeal && !owner.StatusController.CheckCurrentHealthToLimit(HealthStatus.MaxHealth))
            {
                return;
            }
            _timerHeal = Time.time + 5f;
            var healingCommand = new HealingCommand(enemy, enemy.healingPower);

            healingCommand.Execute();
        }