/// <summary> /// Setup our singleton. /// </summary> /// <param name="type"></param> /// <param name="arguments"></param> /// <returns></returns> /// <remarks> /// We want to use a singleton, but we also want to be able /// to let the developer to setup his own header factory. /// Therefore we use this method to create our own factory only if the user /// have not specified one. /// </remarks> private object OnSetupHeaderFactory(Type type, object[] arguments) { _headerFactory = new HeaderFactory(); _headerFactory.AddDefaultParsers(); _methods[typeof(HeaderFactory)] = (type2, args) => _headerFactory; return(_headerFactory); }
public MessageFactoryTest() { LogFactory.Assign(new ConsoleLogFactory(null)); _headerFactory = new HeaderFactory(); _headerFactory.AddDefaultParsers(); _factory = new MessageFactory(_headerFactory); _factory.RequestReceived += OnRequest; _factory.ResponseReceived += OnResponse; }
public SipStack() { var hf = new HeaderFactory(); hf.AddDefaultParsers(); _messageFactory = new MessageFactory(hf); _transportLayer = new TransportLayer(MessageFactory); _transportLayer.RequestReceived += OnRequest; _transportLayer.ResponseReceived += OnResponse; _transactionManager = new TransactionManager(_transportLayer); _dialogManager = new DialogManager(this); _authenticator = new Authenticator(); }
public UdpTransportTest() { LogFactory.Assign(new ConsoleLogFactory(null)); var headerFactory = new HeaderFactory(); headerFactory.AddDefaultParsers(); _messageFactory = new MessageFactory(headerFactory); _messageFactory.RequestReceived += OnRequest; _messageFactory.ResponseReceived += OnResponse; var pool = new ObjectPool <byte[]>(CreateBuffer); _transport = new UdpTransport(new IPEndPoint(IPAddress.Loopback, PortNumber), _messageFactory) { BufferPool = _bufferPool }; _transport.Start(); _transport.UnhandledException += OnUnhandledException; }
public TcpTransportTest(TcpTransportTestFixture fixture) { _fixture = fixture; ServerPort = FreeTcpPort(); var headerFactory = new HeaderFactory(); headerFactory.AddDefaultParsers(); _messageFactory = new MessageFactory(headerFactory); _messageFactory.RequestReceived += OnRequest; _messageFactory.ResponseReceived += OnResponse; var pool = new ObjectPool <byte[]>(CreateBuffer); _transport = new TcpTransport(new IPEndPoint(IPAddress.Any, ServerPort), _messageFactory) { BufferPool = _bufferPool }; _transport.Start(); _transport.UnhandledException += OnUnhandledException; }