protected override void OnStart() { base.OnStart(); HeadBgVec = HeadBg.transform.localPosition; if (HeadBg.GetComponent <UIWidget>() != null) { HeadBgDepth = HeadBg.GetComponent <UIWidget>().depth; HeadDepth = HeadPortrait.GetComponent <UIWidget>().depth; } else { HeadBgDepth = -1; HeadDepth = -1; } }
public void Reset() { ResetTimer(); CardGroup.Reset(); BankerIcon.SetActive(false); CardGroup.gameObject.SetActive(false); MoveGold.SetActive(false); HeadBg.transform.localPosition = HeadBgVec; if (HeadBgDepth != -1) { HeadBg.GetComponent <UIWidget>().depth = HeadBgDepth; } if (HeadDepth != -1) { HeadPortrait.GetComponent <UIWidget>().depth = HeadBgDepth; } ResetHeadClick(); if (AllBeat != null) { AllBeat.Reset(); } }