コード例 #1
0
ファイル: WheelchairMove.cs プロジェクト: gkgus/VR_project
    private Clicker touched = new Clicker();     //if touched, stop.
    void Start()
    {
        head  = Camera.main.transform;
        body1 = transform.Find("wheelchair_2");

        //Scene1
        Stopimg2.GetComponent <RawImage> ().color = nocolor;
        Goimg2.GetComponent <RawImage>().color    = gocolor;
        Stopimg.GetComponent <RawImage> ().color  = nocolor;
        Goimg.GetComponent <RawImage>().color     = gocolor;
        lightTime.text  = "0";
        lightTime2.text = "0";
        Watch.text      = "Time" + "\n" + "12:59:" + "0";
        starttime       = Time.time;
        afterfailtime   = 10.0f;
        afterfailtime2  = 10.0f;
        scene2timereset = 0;
        scene1_info.SetActive(false);
        afterfail_info.SetActive(false);
        s2_info.SetActive(false);
        afterfail_info_s2.SetActive(false);
        able_slope.SetActive(false);
        restart_info.SetActive(false);
        restart_info_s2.SetActive(false);

        starttouch = 0;                                                   // start to touch
        //this is for sound
        carhorn   = GameObject.Find("jeep").GetComponent <AudioSource>(); // find audio sources
        scene1snd = scene1_info.GetComponent <AudioSource>();
        scene2snd = s2_info.GetComponent <AudioSource> ();
        finalsnd  = GameObject.Find("final_msg").GetComponent <AudioSource> ();

        //
        lookWalk = GetComponent <HeadLook> ();
    }
コード例 #2
0
ファイル: Player.cs プロジェクト: Zufixx/work-sample-fps
 protected override void Awake()
 {
     base.Awake();
     movement = GetComponent <PlayerMovement>();
     head     = GetComponentInChildren <HeadLook>();
     source   = GetComponent <AudioSource>();
 }
コード例 #3
0
ファイル: MeMyselfeye.cs プロジェクト: gkgus/VR_project
 // Use this for initialization
 void Start()
 {
     lookWalk   = GetComponent <HeadLook> ();
     head       = Camera.main.transform;
     wheelchair = transform.Find("wheelchair_2");
 }