コード例 #1
0
        public void VUnloadHeadCylinder(HeadCylinderState state)
        {
            switch (state)
            {
            case HeadCylinderState.Up:
                CylinderIn(Output.VUnloadHeadCylinder, Input.VUnloadHeadCylinderIn);
                break;

            case HeadCylinderState.Down:
                CylinderOut(Output.VUnloadHeadCylinder, Input.VUnloadHeadCylinderOut);
                break;

            default:
                break;
            }
        }
コード例 #2
0
ファイル: VStation.cs プロジェクト: donway0101/HuaWeiHell_011
        /// <summary>
        /// Cylinder with sucker head.
        /// </summary>
        /// <param name="state"></param>
        /// <param name="procedure"></param>
        public void CylinderHead(HeadCylinderState state, ActionType procedure)
        {
            switch (procedure)
            {
            case ActionType.None:
                break;

            case ActionType.Load:
                _mc.VLoadHeadCylinder(state);
                break;

            case ActionType.Unload:
                _mc.VUnloadHeadCylinder(state);
                break;

            default:
                break;
            }
        }