public void When_ScheduleRepeatedly_using_canceled_Cancelable_Then_their_actions_should_not_be_invoked() { // Prepare, set up actions to be fired IActionScheduler scheduler = new HashedWheelTimerScheduler(Sys.Settings.Config, Log); try { var canceled = Cancelable.CreateCanceled(); scheduler.ScheduleRepeatedly(0, 100, () => TestActor.Tell("Test1"), canceled); scheduler.ScheduleRepeatedly(50, 100, () => TestActor.Tell("Test2"), canceled); //Validate that no messages were sent ExpectNoMsg(150); } finally { scheduler.AsInstanceOf <IDisposable>().Dispose(); } }
public void ScheduleRepeatedly_in_milliseconds_Tests_and_verify_the_interval(int initialDelay, int interval) { // Prepare, set up actions to be fired IActionScheduler scheduler = new HashedWheelTimerScheduler(Sys.Settings.Config, Log); try { var cancelable = new Cancelable(Sys.Scheduler); var receiver = ActorOf(dsl => { //Receive three messages, and store the time when these were received //after three messages stop the actor and send the times to TestActor var messages = new List <DateTimeOffset>(); dsl.Receive <string>((s, context) => { messages.Add(context.System.Scheduler.Now); if (messages.Count == 3) { TestActor.Tell(messages); cancelable.Cancel(); context.Stop(context.Self); } }); }); scheduler.ScheduleRepeatedly(initialDelay, interval, () => receiver.Tell(""), cancelable); //Expect to get a list from receiver after it has received three messages var dateTimeOffsets = ExpectMsg <List <DateTimeOffset> >(); dateTimeOffsets.ShouldHaveCount(3); Action <int, int> validate = (a, b) => { var valA = dateTimeOffsets[a]; var valB = dateTimeOffsets[b]; var diffBetweenMessages = Math.Abs((valB - valA).TotalMilliseconds); var diffInMs = Math.Abs(diffBetweenMessages - interval); var deviate = (diffInMs / interval); deviate.Should(val => val < 0.1, string.Format( "Expected the interval between message {1} and {2} to deviate maximum 10% from {0}. It was {3} ms between the messages. It deviated {4}%", interval, a + 1, b + 1, diffBetweenMessages, deviate * 100)); }; validate(0, 1); validate(1, 2); } finally { scheduler.AsInstanceOf <IDisposable>().Dispose(); } }
public void When_ScheduleRepeatedly_with_invalid_interval_Then_exception_is_thrown(int invalidInterval) { IActionScheduler testScheduler = new HashedWheelTimerScheduler(Sys.Settings.Config, Log); try { XAssert.Throws <ArgumentOutOfRangeException>(() => testScheduler.ScheduleRepeatedly(42, invalidInterval, () => { }) ); } finally { testScheduler.AsInstanceOf <IDisposable>().Dispose(); } }
public void When_ScheduleRepeatedly_with_0_delay_Then_action_is_executed_immediately() { IActionScheduler testScheduler = new HashedWheelTimerScheduler(Sys.Settings.Config, Log); try { var manualResetEvent = new ManualResetEventSlim(); manualResetEvent.IsSet.ShouldBeFalse(); testScheduler.ScheduleRepeatedly(0, 100, () => manualResetEvent.Set()); manualResetEvent.Wait(500).ShouldBeTrue(); } finally { testScheduler.AsInstanceOf <IDisposable>().Dispose(); } }
public void When_ScheduleRepeatedly_and_then_canceling_before_they_occur_Then_their_actions_should_not_be_invoked() { // Prepare, set up actions to be fired IActionScheduler scheduler = new HashedWheelTimerScheduler(Sys.Settings.Config, Log); try { var cancelable = new Cancelable(scheduler); scheduler.ScheduleRepeatedly(100, 2, () => TestActor.Tell("Test"), cancelable); cancelable.Cancel(); //Validate that no messages were sent ExpectNoMsg(150); } finally { scheduler.AsInstanceOf <IDisposable>().Dispose(); } }
public void ScheduleRepeatedly_in_milliseconds_Tests(int initialDelay, int interval) { // Prepare, set up actions to be fired IActionScheduler testScheduler = new HashedWheelTimerScheduler(Sys.Settings.Config, Log); try { testScheduler.ScheduleRepeatedly(initialDelay, interval, () => TestActor.Tell("Test")); //Just check that we receives more than one message ExpectMsg("Test"); ExpectMsg("Test"); ExpectMsg("Test"); } finally { testScheduler.AsInstanceOf <IDisposable>().Dispose(); } }
public void When_canceling_existing_running_repeaters_by_scheduling_the_cancellation_ahead_of_time_Then_their_future_actions_should_not_be_invoked() { // Prepare, set up actions to be fired IActionScheduler scheduler = new HashedWheelTimerScheduler(Sys.Settings.Config, Log); try { var cancelableOdd = new Cancelable(scheduler); scheduler.ScheduleRepeatedly(1, 150, () => TestActor.Tell("Test"), cancelableOdd); cancelableOdd.CancelAfter(50); //Expect one message ExpectMsg("Test"); //Validate that no messages were sent ExpectNoMsg(200); } finally { scheduler.AsInstanceOf <IDisposable>().Dispose(); } }
public void When_ScheduleRepeatedly_action_crashes_Then_no_more_calls_will_be_scheduled() { IActionScheduler testScheduler = new HashedWheelTimerScheduler(Sys.Settings.Config, Log); try { var timesCalled = 0; testScheduler.ScheduleRepeatedly(0, 10, () => { Interlocked.Increment(ref timesCalled); throw new Exception("Crash"); }); AwaitCondition(() => timesCalled >= 1); Thread.Sleep(200); //Allow any scheduled actions to be fired. //We expect only one of the scheduled actions to actually fire timesCalled.ShouldBe(1); } finally { testScheduler.AsInstanceOf <IDisposable>().Dispose(); } }