public GraphicsElement(int id, int typeId) { Id = id; TypeId = typeId; // Precompute hash for faster lookups. hash = HashUtils.Create() .Append(Id) .Append(typeId); }
public override int GetHashCode() => HashUtils.Create().Append(Top) .Append(Left) .Append(Bottom) .Append(Right);
public override int GetHashCode() => HashUtils.Create() .Append(types);