コード例 #1
0
ファイル: CodeEncoder.cs プロジェクト: 0xFireball/FlameScript
        public HappyPenguinVMProgram ReadCodeFromStream(Stream inputStream)
        {
            var inputStreamReader = new BinaryReader(inputStream);

            //var inputData = inputStreamReader.ReadToEnd();

            //Verify header
            byte[] headerBuffer = new byte[MagicHeader.Length];
            headerBuffer = inputStreamReader.ReadBytes(headerBuffer.Length);
            var headerMatch = MagicHeader.SequenceEqual(headerBuffer);

            if (!headerMatch)
            {
                throw new InvalidProgramException("The data does not contain a valid HappyPenguinVM program!");
            }
            //Header matches, now read instructions into code
            var readProgram = new HappyPenguinVMProgram();

            byte[] instructionReaderBuffer = new byte[sizeof(byte) + sizeof(int) * 2]; //Size of the instruction (byte + int + int)
            while (inputStreamReader.BaseStream.Position < inputStreamReader.BaseStream.Length)
            {
                inputStreamReader.Read(instructionReaderBuffer, 0, instructionReaderBuffer.Length);
                byte opCodeByte = instructionReaderBuffer[0];
                uint uiArg1     = (uint)BitConverter.ToInt32(instructionReaderBuffer, 1);
                uint uiArg2     = (uint)BitConverter.ToInt32(instructionReaderBuffer, 5);
                readProgram.Add(new CodeInstruction {
                    OpCode = (OpCode)uiArg1, UIntArg1 = uiArg1, UIntArg2 = uiArg2
                });
            }

            return(readProgram);
        }
コード例 #2
0
ファイル: CodeEncoder.cs プロジェクト: 0xFireball/FlameScript
        } = new byte[] { 0xF0, 0x9F, 0x90, 0xA7 };                                         //"🐧"

        public void EncodeCodeToStream(HappyPenguinVMProgram programCode, Stream outputStream)
        {
            var outputStreamWriter = new BinaryWriter(outputStream);

            //Write magic header
            outputStreamWriter.Write(MagicHeader);
            foreach (var instruction in programCode)
            {
                outputStreamWriter.Write((byte)instruction.OpCode);
                outputStreamWriter.Write(instruction.UIntArg1);
                outputStreamWriter.Write(instruction.UIntArg2);
            }
            outputStreamWriter.Flush();
        }
コード例 #3
0
        public ProgramExecutor(HappyPenguinVMProgram code, int memorySize)
        {
            if (memorySize < 0)
            {
                throw new ArgumentOutOfRangeException(nameof(memorySize), "Negative memory size given");
            }

            if (memorySize > uint.MaxValue)
            {
                throw new ArgumentOutOfRangeException(nameof(memorySize), "Memory size to big (addresses are only 16 bits!)");
            }

            if (memorySize == 0) //auto
            {
                memorySize = DEFAULT_MEMORY_SIZE;
            }

            _memorySize = memorySize;

            this.code = code;
        }
コード例 #4
0
        private bool skipProgramCounterUpdate; //Set to true to skip updating the program counter after executing the next instruction. This is set to false automatically after being checked.

        public ProgramExecutor(HappyPenguinVMProgram code) : this(code, 0)
        {
        }