public static void PostFix(Pawn __instance, Pawn kidnapper) { //Handler_PawnKidnapped.Signal_DefensiveBattle_PawnKidnapped(__instance.MapHeld); Handler_PawnKidnapped.HandlePawnKidnapped(__instance, kidnapper); //Handler_PawnKidnapped.Signal_ClearSignal(); // PawnKidnappedThoughtsUtility.OnPawnAboutToBeKidnapped_Rudimentary(__instance, kidnapper); }
public static void SignalRelevantHandlers(Pawn __instance, Pawn kidnapper) { Handler_PawnKidnapped.HandlePawnKidnapped(__instance, kidnapper); }
public static void Signal_EndBlock() { Handler_PawnKidnapped.Signal_OffensiveBattle_EndBlock(); }
public static bool Signal_BeginBlock(Map map) { //DesynchronizedMain.LogError("Map from patcher: " + map); Handler_PawnKidnapped.Signal_OffensiveBattle_BeginBlock(map); return(true); }