コード例 #1
0
 public void UpdateClientTime(DateTime dateTime)
 {
     lock (_clients)
     {
         foreach (var kvp in _clientsByName.Values)
         {
             Handler2.SendClientTime(kvp, dateTime);
         }
     }
 }
コード例 #2
0
        public void OneIngameLoginLoad()
        {
            UpdateFriendsStatus(true, Client); //Write Later As Event
            WriteBlockList();
            LoadMasterList();
            SendReciveMasterCoper();

            /*
             * LoadGuild();*/
            Handler2.SendClientTime(Client, DateTime.Now);
        }