private void Start() { pins = GameObject.Find("Pins").GetComponent <Handle_Pins>(); ball = GameObject.Find("ball").GetComponent <Handle_Ball>(); instanciate = GameObject.Find("PinsInstance").GetComponent <Instanciate>(); manager = GameObject.Find("Game_Manager").GetComponent <GameManager>(); }
void Start() { ball = GameObject.Find("ball").GetComponent <Handle_Ball>(); if (powerMeterBar != null) { percentage = powerMeterBar.fillAmount * 0; } manager = GameObject.Find("Game_Manager").GetComponent <GameManager>(); }
void Awake() { source = GetComponent <AudioSource>(); ball = GameObject.Find("ball").GetComponent <Handle_Ball>(); }
void Start() { ball = GameObject.Find("ball").GetComponent <Handle_Ball>(); manager = GameObject.Find("Game_Manager").GetComponent <GameManager>(); }