private void FixedUpdate() { UpdateMain(); /*WE CHECK IF THE MM IS POSSIBLE AND GENEREATE A MATCH*/ var mm = HandleMatchMaking.CheckIfMatchMakingIsPossible(); if (!HandleMatchMaking.Generating && mm != null) { HandleMatchMaking.GenerateMatch(mm); } }
public void StartMatch() { var x = new List <PlayerDataHolder>(); for (var i = 0; i < 6; i++) { var p = new PlayerDataHolder(i, $"user{(int)(i + Random.Range(1,25)) * Random.Range(1, 800) * .5f}"); if (p.Username == "user0") { Debug.Log($"{p.Username}"); } } HandleMatchMaking.GenerateMatch(x); }