private static int Init(IntPtr L)
    {
        int result;

        try
        {
            ToLua.CheckArgsCount(L, 2);
            HandleCameraAction handleCameraAction = (HandleCameraAction)ToLua.CheckObject(L, 1, typeof(HandleCameraAction));
            Vector3            initPoint          = ToLua.ToVector3(L, 2);
            handleCameraAction.Init(initPoint);
            result = 0;
        }
        catch (Exception e)
        {
            result = LuaDLL.toluaL_exception(L, e, null);
        }
        return(result);
    }
    private static int SmoothPinch(IntPtr L)
    {
        int result;

        try
        {
            ToLua.CheckArgsCount(L, 2);
            HandleCameraAction handleCameraAction = (HandleCameraAction)ToLua.CheckObject(L, 1, typeof(HandleCameraAction));
            float val = (float)LuaDLL.luaL_checknumber(L, 2);
            handleCameraAction.SmoothPinch(val);
            result = 0;
        }
        catch (Exception e)
        {
            result = LuaDLL.toluaL_exception(L, e, null);
        }
        return(result);
    }
    private static int AddTouchScreen(IntPtr L)
    {
        int result;

        try
        {
            ToLua.CheckArgsCount(L, 2);
            HandleCameraAction handleCameraAction = (HandleCameraAction)ToLua.CheckObject(L, 1, typeof(HandleCameraAction));
            LuaFunction        luafunc            = ToLua.CheckLuaFunction(L, 2);
            handleCameraAction.AddTouchScreen(luafunc);
            result = 0;
        }
        catch (Exception e)
        {
            result = LuaDLL.toluaL_exception(L, e, null);
        }
        return(result);
    }
    private static int set_ClampRatio(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleCameraAction handleCameraAction = (HandleCameraAction)obj;
            Vector2            clampRatio         = ToLua.ToVector2(L, 2);
            handleCameraAction.ClampRatio = clampRatio;
            result = 0;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index ClampRatio on a nil value");
        }
        return(result);
    }
    private static int set_ClampOffsetAngle(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleCameraAction handleCameraAction = (HandleCameraAction)obj;
            float clampOffsetAngle = (float)LuaDLL.luaL_checknumber(L, 2);
            handleCameraAction.ClampOffsetAngle = clampOffsetAngle;
            result = 0;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index ClampOffsetAngle on a nil value");
        }
        return(result);
    }
    private static int set_MovePosSpeed(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleCameraAction handleCameraAction = (HandleCameraAction)obj;
            float movePosSpeed = (float)LuaDLL.luaL_checknumber(L, 2);
            handleCameraAction.MovePosSpeed = movePosSpeed;
            result = 0;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index MovePosSpeed on a nil value");
        }
        return(result);
    }
    private static int set_Camera(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleCameraAction handleCameraAction = (HandleCameraAction)obj;
            Camera             camera             = (Camera)ToLua.CheckUnityObject(L, 2, typeof(Camera));
            handleCameraAction.Camera = camera;
            result = 0;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index Camera on a nil value");
        }
        return(result);
    }
    private static int get_MoveSmoothTime(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleCameraAction handleCameraAction = (HandleCameraAction)obj;
            float moveSmoothTime = handleCameraAction.MoveSmoothTime;
            LuaDLL.lua_pushnumber(L, (double)moveSmoothTime);
            result = 1;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index MoveSmoothTime on a nil value");
        }
        return(result);
    }
    private static int get_PinchPower(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleCameraAction handleCameraAction = (HandleCameraAction)obj;
            float pinchPower = handleCameraAction.PinchPower;
            LuaDLL.lua_pushnumber(L, (double)pinchPower);
            result = 1;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index PinchPower on a nil value");
        }
        return(result);
    }
    private static int get_Camera(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleCameraAction handleCameraAction = (HandleCameraAction)obj;
            Camera             camera             = handleCameraAction.Camera;
            ToLua.Push(L, camera);
            result = 1;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index Camera on a nil value");
        }
        return(result);
    }
コード例 #11
0
    private static int set_CameraActionCtrl(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleInputInViewPortRect handleInputInViewPortRect = (HandleInputInViewPortRect)obj;
            HandleCameraAction        cameraActionCtrl          = (HandleCameraAction)ToLua.CheckUnityObject(L, 2, typeof(HandleCameraAction));
            handleInputInViewPortRect.CameraActionCtrl = cameraActionCtrl;
            result = 0;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index CameraActionCtrl on a nil value");
        }
        return(result);
    }
コード例 #12
0
    private static int get_CameraActionCtrl(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            HandleInputInViewPortRect handleInputInViewPortRect = (HandleInputInViewPortRect)obj;
            HandleCameraAction        cameraActionCtrl          = handleInputInViewPortRect.CameraActionCtrl;
            ToLua.Push(L, cameraActionCtrl);
            result = 1;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index CameraActionCtrl on a nil value");
        }
        return(result);
    }