public static void Combo_Hammer() { var target = TargetSelector.GetTarget(CannonQE.Range, TargetSelector.DamageType.Physical); if (target == null || !target.IsValid) { return; } var Hammer_Q = Config.Item("HammerQ").GetValue <bool>(); var Hammer_E = Config.Item("HammerE").GetValue <bool>(); var Hammer_W = Config.Item("HammerW").GetValue <bool>(); var Switch = Config.Item("switch").GetValue <bool>(); if (CannonQ.IsReady() && target.IsValidTarget(HammerQ.Range) && Hammer_Q) { } if (HammerW.IsReady() && target.IsValidTarget(HammerW.Range) && Hammer_W) { } if (HammerE.IsReady() && target.IsValidTarget(HammerE.Range) && Hammer_E) { } if (R.IsReady() && target.IsValidTarget(CannonQE.Range) && Switch) { } }
private static void Jungle() { if (Hammer || Jayce.IsMelee) { var mob = MinionManager.GetMinions(ObjectManager.Player.ServerPosition, Orbwalking.GetRealAutoAttackRange(ObjectManager.Player) + 100, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth); if (mob == null || (mob.Count == 0)) { return; } if (HammerQ.CanCast(mob[0]) && Helper.MenuCheck("q.hammer.jungle")) { HammerQ.CastOnUnit(mob[0]); } if (Jayce.Distance(mob[0].Position) < 600 && Helper.MenuCheck("w.hammer.jungle")) { HammerW.Cast(); } if (HammerE.CanCast(mob[0]) && Helper.MenuCheck("e.hammer.jungle")) { HammerE.CastOnUnit(mob[0]); } if (!HammerQ.IsReady() && !HammerW.IsReady() && !HammerE.IsReady() && Helper.MenuCheck("jungle.switch")) { R.Cast(); } } if (Cannon || !Jayce.IsMelee) { var mob = MinionManager.GetMinions(ObjectManager.Player.ServerPosition, Orbwalking.GetRealAutoAttackRange(ObjectManager.Player) + 100, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth); if (mob == null || (mob.Count == 0)) { return; } if (CannonQ.IsReady() && CannonE.IsReady() && Helper.MenuCheck("q.cannon.jungle") && Helper.MenuCheck("e.cannon.jungle")) { Helper.JungleExt(); } if (CannonQ.IsReady() && !CannonE.IsReady() && CannonQ.CanCast(mob[0]) && Helper.MenuCheck("q.cannon.jungle")) { CannonQ.CastOnUnit(mob[0]); } if (Jayce.Distance(mob[0].Position) < 600 && Helper.MenuCheck("w.cannon.jungle")) { CannonW.Cast(); } if (!CannonQ.IsReady() && !CannonW.IsReady() && !CannonE.IsReady() && Helper.MenuCheck("jungle.switch")) { R.Cast(); } } }
private static void Drawing_OnDraw(EventArgs args) { if (Config.Item("q.draw").GetValue <Circle>().Active&& CannonQ.IsReady() || HammerQ.IsReady()) { Helper.SkillDraw(RangeQ, Config.Item("q.draw").GetValue <Circle>().Color, 5); if (Cannon) { Helper.SkillDraw(RangeQExt, Config.Item("q.draw").GetValue <Circle>().Color, 5); } } if (Config.Item("w.draw").GetValue <Circle>().Active&& CannonW.IsReady() || HammerW.IsReady()) { Helper.SkillDraw(RangeW, Config.Item("w.draw").GetValue <Circle>().Color, 5); } if (Config.Item("e.draw").GetValue <Circle>().Active&& CannonE.IsReady() || HammerE.IsReady()) { Helper.SkillDraw(RangeQ, Config.Item("e.draw").GetValue <Circle>().Color, 5); } }
private static void Combo() { if (Cannon || !Jayce.IsMelee) { if (Helper.MenuCheck("q.cannon") && Helper.MenuCheck("e.cannon") && CannonQ.IsReady() && CannonE.IsReady()) { Helper.Ext(); } if (Helper.MenuCheck("q.cannon") && CannonQ.IsReady() && !CannonE.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(CannonQ.Range))) { if (CannonQ.GetPrediction(enemy).Hitchance >= HitChance.VeryHigh) { CannonQ.Cast(enemy); } } } if (Helper.MenuCheck("w.cannon") && CannonW.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(600))) { CannonW.Cast(); } } if (Helper.MenuCheck("combo.switch") && !CannonQ.IsReady() && !CannonE.IsReady() && !CannonW.IsReady()) { R.Cast(); } } if (Hammer || Jayce.IsMelee) { if (Helper.MenuCheck("q.hammer") && HammerQ.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(HammerQ.Range))) { HammerQ.Cast(enemy); } } if (Helper.MenuCheck("w.hammer") && HammerW.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(600))) { HammerW.Cast(); } } if (Helper.MenuCheck("e.hammer") && HammerE.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(HammerE.Range))) { HammerE.Cast(enemy); } } if (Helper.MenuCheck("combo.switch") && !HammerQ.IsReady() && !HammerW.IsReady() && !HammerE.IsReady()) { R.Cast(); } } }