private void OnLevelUp(int newLevel) { if (newLevel >= lastLevel) { StartCoroutine(EndGame()); } if (newLevel == superSaiyanLevel) { ShowSuperSaiyanQuestion(); listenForSuperSaiyanAnswer = true; } if (newLevel == superSaiyanFirstPowerUpAtLevel) { hammer.ActivateSuperSaiyanLevel2(); } if (newLevel == superSaiyanSecondPowerUpAtLevel) { hammer.ActivateSuperSaiyanLevel3(); } }