public override void InitializeAgent() { base.InitializeAgent(); m_Academy = FindObjectOfType <HallwayAcademy>(); m_AgentRb = GetComponent <Rigidbody>(); m_GroundRenderer = ground.GetComponent <Renderer>(); m_GroundMaterial = m_GroundRenderer.material; }
public override void InitializeAgent() { base.InitializeAgent(); academy = FindObjectOfType <HallwayAcademy>(); rayPer = GetComponent <RayPerception>(); agentRB = GetComponent <Rigidbody>(); groundRenderer = ground.GetComponent <Renderer>(); groundMaterial = groundRenderer.material; }