void RegisterClientCallback() { HallUtility.RegisterCallback(HallUtility.Method_StartGame, (data) => StartGame(data as ArrayList)); HallUtility.RegisterCallback(HallUtility.Method_DisposeClient, (data) => DisposeClient()); HallUtility.RegisterCallback(HallUtility.Method_SendChatMessageToGamne, SendChatMessageToGame); HallUtility.RegisterCallback(HallUtility.Method_SendCheckPersonalOnlineStatusToGame, SendCheckPersonalOnlineStatusToGame); }