コード例 #1
0
 void Awake()
 {
     rb                 = GetComponent <Rigidbody>();
     meshRenderer       = GetComponent <Renderer>();
     colliderComp       = GetComponent <Collider>();
     hudLayerController = FindObjectOfType <HUDLayerController>();
 }
コード例 #2
0
 void Awake()
 {
     rendererComp       = GetComponent <Renderer>();
     player             = FindObjectOfType <PlayerBouncingObject>();
     hudLayerController = FindObjectOfType <HUDLayerController>();
 }
コード例 #3
0
 void Awake()
 {
     player             = FindObjectOfType <PlayerBouncingObject>();
     hudLayerController = FindObjectOfType <HUDLayerController>();
 }