void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player") { hud = GameObject.Find("Main Camera").GetComponent <HUDJuego>(); hud.incrementarPuntaje(10); Destroy(this.gameObject); } }
void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player") { hud = GameObject.Find("Main Camera").GetComponent<HUDJuego>(); hud.incrementarPuntaje(10); Destroy (this.gameObject); } }