private void Update() { if (uiController == null && SceneManager.GetActiveScene().buildIndex == 1) { uiController = FindObjectOfType <UIController>(); answerChoices = uiController.gameObject.transform.Find("Question Proposition/Question Panel/Answer Choices"); scoreRecapPanel = uiController.gameObject.transform.Find("Score Recap Panel"); } else if (uiFinale == null && SceneManager.GetActiveScene().buildIndex == 2) { uiFinale = FindObjectOfType <HUDFinale>(); answerChoices = uiFinale.gameObject.transform.Find("Question Proposition/Question Panel/Answer Choices"); } }
private void Update() { if (uiController == null && (SceneManager.GetActiveScene().buildIndex == 1)) { uiController = FindObjectOfType <UIController>(); } else if (HUD == null && (SceneManager.GetActiveScene().buildIndex == 0)) { HUD = GameObject.Find("HUD"); } else if (_uiFinale == null && (SceneManager.GetActiveScene().buildIndex == 2)) { _uiFinale = FindObjectOfType <HUDFinale>(); } }