public override void Update() { base.Update(); if (color == Color.White) { color = HSL.FromHslFloat(Rando.Float(0f, 1f), Rando.Float(0.7f, 1f), Rando.Float(0.45f, 0.65f)); } }
public override void Update() { var color = HSL.FromHslFloat(Rando.Float(0f, 1f), Rando.Float(0.7f, 1f), Rando.Float(0.45f, 0.65f)); ammoType.bulletColor = color; _flare.color = color; base.Update(); }