public void Draw(BuildAssistWindow parent) { var currentParams = P.GetCurrentParams(); parent.DrawGUI_PackageName(); parent.DrawGUI_ConfigurationSelect(); parent.DrawGUI_AssetBundle(); parent.DrawGUI_BuildSettings(); parent.DrawGUI_PlayerSettings(); DrawGUI_WebGL(currentParams); parent.DrawGUI_OutputDirectory(); bool once = false; void errorLabel(string s, string icon = "") { var c = EditorStyles.label.normal.textColor; EditorStyles.label.normal.textColor = Color.red; EditorStyles.label.fontStyle = FontStyle.Bold; GUILayout.Label(EditorHelper.TempContent(s, Icon.Get(icon)), EditorStyles.label); EditorStyles.label.fontStyle = FontStyle.Normal; EditorStyles.label.normal.textColor = c; } void errorTitle() { if (once) { return; } errorLabel("PlayerSettings.Standalone settings are incomplete", "console.erroricon.sml"); once = true; } if (currentParams.development) { HEditorGUILayout.BoldLabel(SS._Info, EditorIcon.Info); HEditorGUILayout.BoldLabel(S._NotethatWebGLdevelopmentbuildsaremuchlargerthanreleasebuildsandshoundnotbepublicsed); } GUILayout.FlexibleSpace(); parent.DrawGUI_Bottom(); }