void Start() { GyroscopeCamera camera = FindObjectOfType <GyroscopeCamera>(); if (camera) { PositionCamera = camera.GetComponent <Camera>(); } }
void Update() { if (!camera) { camera = FindObjectOfType <GyroscopeCamera> (); } transform.LookAt(camera.transform.position); transform.Rotate(0, 180, 0, Space.Self); }