void checkMyGyroController () { if(myGyroController == null) { myGyroController = camera.GetComponentInChildren<GyroController>(); } }
private void Awake() { // Singleton Enforcement Code if (_instance != null && _instance != this) { Destroy(this.gameObject); return; } else { _instance = this; } // Check if Gyroscope is available if (SystemInfo.supportsGyroscope) { gyro = Input.gyro; gyro.enabled = true; gyroEnabled = true; } else { gyroEnabled = false; } }
private void Start() { PhotonNetwork.ConnectUsingSettings("0.1"); roomName = "testing"; Screen.orientation = ScreenOrientation.Portrait; gyroController = GetComponent <GyroController>(); }
void checkMyGyroController() { if (myGyroController == null) { myGyroController = GameObject.Find("Main Camera").GetComponentInChildren <GyroController> (); } }
void checkMyGyroController() { /* TODO: This needs to be completed */ if (myGyroController == null) { myGyroController = GameObject.Find("Main Camera").GetComponentInChildren <GyroController>(); } }
private void Start() { healthBar = gameObject.GetComponent <RectTransform>(); gyro = GameObject.FindGameObjectWithTag("Gyroscope"); gyroController = gyro.GetComponent <GyroController>(); rectTransform = GetComponent <RectTransform>(); canvasRectT = GameObject.FindGameObjectWithTag("AlienCounterCanvas").GetComponent <RectTransform>(); objectToFollow = GameObject.FindGameObjectWithTag("AlienCounterPoint").transform; }
private void Start() { Pet1 = GameObject.Find("Pet1") ? GameObject.Find("Pet1").transform : null; Pet2 = GameObject.Find("Pet2") ? GameObject.Find("Pet2").transform : null; Pet3 = GameObject.Find("Pet3") ? GameObject.Find("Pet3").transform : null; audioSource = GetComponent <AudioSource>(); slowAlarmClip = Instantiate(Resources.Load <AudioClip>("Audio/Slow")); fastAlarmClip = Instantiate(Resources.Load <AudioClip>("Audio/Fast")); gyroController = GetComponent <GyroController>(); }
private void Awake() { Instance = this; rotation = new Quaternion(0, 0, 1, 0); gyroscope = Input.gyro; if (gyroscope != null) { gyroscope.enabled = true; gyroAvailable = true; } }
private void Start() { CameraGyro = GetComponent <GyroController>(); CameraGyro.Paused = true; Debug.Assert(CameraGyro.ControlledObject != null); var mTrackableBehaviour = GetComponent <TrackableBehaviour>(); if (mTrackableBehaviour) { mTrackableBehaviour.RegisterTrackableEventHandler(this); } TrackButton.onClick.AddListener(ToggleTracking); }
void Start() { if (mainCamera == null) { mainCamera = Camera.main; } rotatePoint = mainCamera.transform.position; LookAtCamera = transform.Find("LevelAxis").GetChild(0); gyroController = mainCamera.GetComponent <GyroController>(); configModule = ModuleManager.Instance.Get <ConfigModule>(); screenAnimation = transform.GetChild(0).GetComponent <Animation>(); _pet = LookAtCamera.GetChild(0); InitialRotate(); //StartCoroutine(GameHelper(28)); }
// Use this for initialization void Start() { CameraGyro = GetComponent <GyroController>(); CameraGyro.Paused = true; CameraGyro.ControlledObject = GameObject.FindWithTag("ARCamera"); Debug.Assert(CameraGyro.ControlledObject != null); var mTrackableBehaviour = GetComponent <TrackableBehaviour>(); if (mTrackableBehaviour) { mTrackableBehaviour.RegisterTrackableEventHandler(this); } TrackButton.onClick.AddListener(ResumeTracking); }
void Start() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(instance.gameObject); instance = this; } gyro = FindObjectOfType <GyroController>(); easing = new Easing(); timer = 0; direction = Direction.down; duration = 1; rigidBody = GetComponent <Rigidbody2D>(); audioSource = GetComponent <AudioSource>(); fallSound = Resources.Load <AudioClip>("Sound/PlayerFall2,5"); audioSource.clip = fallSound; timeToAllowSound = timeToAllowSoundReset; }
void checkMyGyroController() { /* TODO: This needs to be completed */ if (myGyroController == null) myGyroController = GameObject.Find("Main Camera").GetComponentInChildren<GyroController>(); }
private void Awake() { isUp = true; gyroController = GameObject.FindGameObjectWithTag("Gyroscope").GetComponent <GyroController>(); }
void checkMyGyroController() { if(myGyroController == null) { myGyroController = camera.GetComponentInChildren<GyroController>(); } }
void Start() { cam = GameObject.Find("Main Camera"); gc = cam.GetComponent <GyroController>(); }
// Use this for initialization void Start() { targetBehavior = FindObjectOfType <TargetBehavior>(); ShootFrontButton.enabled = false; CameraGyro = FindObjectOfType <GyroController>(); }
void checkMyGyroController () { /* TODO: This needs to be completed */ myGyroController = camera.GetComponentInChildren<GyroController>(); }