コード例 #1
0
        /// <summary>
        /// 同步枪位信息
        /// </summary>
        /// <param name="unit_id"></param>
        /// <param name="gunark_id"></param>
        public static void syn_Gun_Position_Info(string unit_id, string gunark_id)
        {
            BLL.position_info            gun_position_info_bll  = new Gunark.BLL.position_info();
            WebService.gunServices       webService             = SingleWebService.getWebService();
            WebService.gunPositionInfo[] gun_position_info_list = webService.getGunPositionInfo(unit_id, gunark_id);

            for (int i = 0; i < gun_position_info_list.Length; i++)
            {
                if (!gun_position_info_bll.Exists(gun_position_info_list[i].gun_Position_Info_Id))
                {
                    Model.position_info gun_position_info = new Gunark.Model.position_info();
                    gun_position_info.GUN_POSITION_INFO_ID = gun_position_info_list[i].gun_Position_Info_Id;
                    gun_position_info.UNIT_ID             = gun_position_info_list[i].unitInfo.unitInfoCode;
                    gun_position_info.GUNARK_ID           = gun_position_info_list[i].gunArk.gunarkId;
                    gun_position_info.GUN_POSITION_NUMBER = gun_position_info_list[i].gun_Position_Number;
                    gun_position_info.GUN_POSITION_STATUS = gun_position_info_list[i].gun_Position_Status.ToString();;
                    gun_position_info.GUN_INFO_ID         = gun_position_info_list[i].gun_Info_ID;
                    gun_position_info.GUN_BULLET_NUMBER   = gun_position_info_list[i].gun_Bullet_Number;
                    gun_position_info.GUN_TYPE            = gun_position_info_list[i].gun_Bullet_Name;

                    gun_position_info_bll.Add(gun_position_info);
                }
            }
        }
コード例 #2
0
        /// <summary>
        /// 同步枪位信息
        /// </summary>
        /// <param name="unit_id"></param>
        /// <param name="gunark_id"></param>
        public static void syn_Gun_Position_Info(string unit_id, string gunark_id)
        {
            BLL.position_info gun_position_info_bll = new Gunark.BLL.position_info();
            WebService.gunServices webService = SingleWebService.getWebService();
            WebService.gunPositionInfo[] gun_position_info_list = webService.getGunPositionInfo(unit_id, gunark_id);

            for (int i = 0; i < gun_position_info_list.Length; i++)
            {
                if (!gun_position_info_bll.Exists(gun_position_info_list[i].gun_Position_Info_Id))
                {
                    Model.position_info gun_position_info = new Gunark.Model.position_info();
                    gun_position_info.GUN_POSITION_INFO_ID = gun_position_info_list[i].gun_Position_Info_Id;
                    gun_position_info.UNIT_ID = gun_position_info_list[i].unitInfo.unitInfoCode;
                    gun_position_info.GUNARK_ID = gun_position_info_list[i].gunArk.gunarkId;
                    gun_position_info.GUN_POSITION_NUMBER = gun_position_info_list[i].gun_Position_Number;
                    gun_position_info.GUN_POSITION_STATUS = gun_position_info_list[i].gun_Position_Status.ToString(); ;
                    gun_position_info.GUN_INFO_ID = gun_position_info_list[i].gun_Info_ID;
                    gun_position_info.GUN_BULLET_NUMBER = gun_position_info_list[i].gun_Bullet_Number;
                    gun_position_info.GUN_TYPE = gun_position_info_list[i].gun_Bullet_Name;

                    gun_position_info_bll.Add(gun_position_info);
                }
            }
        }