private void HandleGluxLoadEarly() { GumProjectManager.Self.ReloadProject(); propertiesManager.UpdateUseAtlases(); // These are needed for code gen AssetTypeInfoManager.Self.RefreshProjectSpecificAtis(); EventsManager.Self.RefreshEvents(); }
private void HandleGluxLoadEarly() { GumProjectManager.Self.ReloadProject(); propertiesManager.UpdateUseAtlases(); // These are needed for code gen AssetTypeInfoManager.Self.AddProjectSpecificAtis(); // They may already have been added, which means the ATI for .gumx // would not be refreshed. Force it: AssetTypeInfoManager.Self.RefreshGumxLoadCode(); EventsManager.Self.RefreshEvents(); }